Careers
Want to enjoy doing what you’re best at?
Check out the positions listed below. We might be looking for you.
Key responsibilities:
- Development of games in TypeScript and HTML5 for mobile, tablet and desktop browsers
- Development of internal tools and frameworks
What we expect:
- Practical experience in game programming using TypeScript/JavaScript (with WebGL, Canvas, DOM)
- Familiarity with PixiJS framework
- Proficiency in using GIT version control system
- Practical knowledge of Webpack, npm, yarn tools
- Creativity, initiative and ownership
- Aesthetic sense and unconventional thinking when solving problems
- English language skills allowing for understanding technical documentation
Nice to have:
- Familiarity with other web frameworks like Phaser, ThreeJS, Cocos2D
- Understanding of design patterns
- Ability to write shaders in GLSL
- Familiarity with Electron or Tauri
- Familiarity with NodeJS
- Knowledge of Python language
- Experience supported by relevant projects
Key responsibilities:
- Development of highly available and robust backend systems
- Development of responsive frontend web interfaces
- Writing clear internal and public documentation
What we expect:
- Practical experience in programming application backends using TypeScript and NodeJS (Express, NestJS, TypeORM, API REST)
- Practical experience in programming web application interfaces using TypeScript and React JS (Next.js, SSR, Recoil, react-query, CRA, Redux, TSX, JSX)
- Familiarity with standards of HTML, CSS, SCSS, LESS and practical experience in implementation of responsive interfaces (Tailwind, Bootstrap)
- Familiarity with various database technologies (PostgreSQL, MariaDB, MySQL, MongoDB, Redis) and database management techniques (migrations, ORMs)
- Proficiency in using GIT version control system
- Practical knowledge of Webpack, Vite, npm, yarn tools
- Creativity, initiative and ownership
- Aesthetic sense and unconventional thinking when solving problems
- English language skills allowing for understanding and creating technical documentation
Nice to have:
- Familiarity with Docker
- Solid knowledge and understanding of design patterns
- Familiarity with Storybook
- Practical experience writing automated tests (Jest, Supertest)
- Being open to learn new frameworks, technologies and libraries (ie. NuxtJS, Vue, Svelte, Angular, React Native)
- Knowledge of Python language
- Experience supported by relevant projects
Key responsibilities:
- Creating breathtaking game motion graphics and animations highly optimized for the web
What we expect:
- Practical experience using Spine 2D skeleton animation tool
- Practical experience using Adobe CS package tools (After Effects, Photoshop, Illustrator) or similar (ie. Affinity, Inkscape, ProCreate, Corel)
- Aesthetic sense and unconventional thinking
- Ability to create stunning characters, animals and props animations
- Creativity, initiative and ownership
- English language skills allowing for understanding technical documentation
Nice to have:
- Familiarity with the technical aspects of animation optimization techniques (atlases, texture sizes, sequences vs skeletal animations, file formats)
- Experience with advanced Spine2D animation aspects (2,5D rig, constraints, IK, physics)
- Familiarity with AI based tools ie. Dall-E, Stable Diffusion
- Familiarity with interface design tools ie. Figma
- Familiarity working with a drawing tablet
- Ability to design game elements and UI interfaces
- Ability to design characters
- Familiarity with any 3D design software (ie. Blender, Cinema4D)
- Experience supported by relevant projects
Key responsibilities:
- Design symbols, backgrounds, and logos for new games according to provided specifications
- Create illustrations, sketches and moodboards in various styles
- Create captivating props and characters designs
- Design engaging background scenes for an immersive gaming experience
What we expect:
- Proven experience in 2D illustration, demonstrating proficiency in various styles
- Practical experience using Adobe CS package tools (Photoshop, Illustrator) or similar (ie. Affinity, Inkscape, ProCreate, Corel)
- Familiarity with interface design tools ie. Figma
- Ability to create stunning characters, animals and props animations
- Ability to create attractive logos
- Aesthetic sense and unconventional thinking
- Creativity, initiative and ownership
- English language skills allowing for understanding technical documentation
Nice to have:
- Understanding of animation techniques to prepare created assets for further animation
- Familiarity with amination software like After Effects and Spine 2D
- Familiarity with AI based tools ie. Dall-E, Stable Diffusion
- Familiarity working with a drawing tablet
- Familiarity with any 3D design software (ie. Blender, Cinema4D)
- Experience supported by relevant projects
No position fits your description exactly? No problem.
We are always looking to give amazing people things to do.
Just let us know more
about yourself.
Need
a game
production
team?
Let’s discuss your next project:
